ANIMA  4.0
animaSphereOperations.h
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1 #pragma once
2 
3 #include <vector>
4 
5 namespace anima
6 {
7 
16 template <class ScalarType> void GetSphereEvenSampling(std::vector < std::vector <ScalarType> > &spherePoints,
17  unsigned int numSamples);
18 
19 } // end namespace anima
20 
void GetSphereEvenSampling(std::vector< std::vector< ScalarType > > &spherePoints, unsigned int numSamples)