8 template <
class VectorType> itk::Matrix <double,3,3>
GetRotationMatrixFromVectors(
const VectorType &first_direction,
const VectorType &second_direction,
const unsigned int dimension);
9 template <
class ScalarType> itk::Matrix <double,3,3>
GetRotationMatrixFromVectors(
const itk::Point<ScalarType> &first_direction,
const itk::Point<ScalarType> &second_direction);
10 template <
class ScalarType,
unsigned int NDimension> itk::Matrix <double,3,3>
GetRotationMatrixFromVectors(
const itk::Vector<ScalarType,NDimension> &first_direction,
const itk::Vector<ScalarType,NDimension> &second_direction);
11 template <
class ScalarType,
unsigned int NDimension> itk::Matrix <double,3,3>
GetRotationMatrixFromVectors(
const vnl_vector_fixed<ScalarType,NDimension> &first_direction,
const vnl_vector_fixed<ScalarType,NDimension> &second_direction);
15 template <
class ScalarType,
class VectorType>
void LowerTriangularSolver(vnl_matrix <ScalarType> &matrix, VectorType &rhs, VectorType &result,
unsigned int rank = 0);
19 template <
class ScalarType,
class VectorType>
void UpperTriangularSolver(
const vnl_matrix <ScalarType> &matrix,
const VectorType &rhs, VectorType &result,
unsigned int rank = 0);
void LowerTriangularSolver(vnl_matrix< ScalarType > &matrix, VectorType &rhs, VectorType &result, unsigned int rank=0)
itk::Matrix< double, 3, 3 > GetRotationMatrixFromVectors(const VectorType &first_direction, const VectorType &second_direction, const unsigned int dimension)
void UpperTriangularSolver(const vnl_matrix< ScalarType > &matrix, const VectorType &rhs, VectorType &result, unsigned int rank=0)